Radar / AI media tools / Mesh Avatar Studio
Mesh Avatar Studio
A Claude Code/Codex agent rigs your illustration into an animated 2D mesh avatar (blink, talk, head-turn, breathing, hair sway), then a local editor with live preview lets you fix the rigging by dragging dots.
Why it matters
First open-source pipeline that splits avatar rigging between a coding agent (layer cutting, rig placement) and a human in a live editor, instead of requiring dedicated VTuber rigging software.
What you could build with it
A VTuber startup could let creators upload one illustration and get a lip-synced, head-turning avatar in minutes instead of commissioning weeks of manual rigging work.
Does it hold up?
Too early to judge output quality: the workflow is clearly documented (a step-by-step agent guide plus pose-test and lip-sync checks in the editor), but launched 2026-10-04 with no independent demos yet.
Learn more
First spotted on github: source.
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